ART 220 · Charleston Southern University · Fall 2026

The whole term

Every meeting with what it reads, what it owes and what it argues. The term chart is still the way to find the next session; this is the way to see all of them against each other.

28 meetingsTue and Thu, 12:30 to 3:20 PMCSU LB 1049 readings, 0 held here


The work

  1. 15%Project 1. Editorial Illustration (3 weeks)due Sep 17A publication has assigned you the art for one feature article: a featured illustration that runs as the hero at the top of the story, and two spot illustrations that run through it. The article runs on the web, in the newsletter, and as a card in a feed. Read the article, then design a hero that carries what it argues and two spots that belong to the same family: one palette, one drawing logic, one voice. Hand in production-ready vector files. You will learn the pen tool and curve construction, shape building and boolean operations, color as a reusable system, and how design principles work at editorial scale.
  2. 15%Project 2. Drawn Editorial Illustration (3 weeks)due Oct 8The same publication wants one large illustration for a different feature. It runs full width at the top of the article and it is also the share card, so it has to work as a hero and survive as a thumbnail. This one is drawn by hand: you will draw on paper, scan or photograph the drawing, and finish it digitally. You will learn mark-making that survives capture, scanning and image clean-up, digital color under a drawn line, and how to move a piece between paper and screen without losing it.
  3. 20%Project 3. Packaging Illustration (4 weeks)due Nov 5A small food or beverage company needs packaging for a new product. The logo already exists; you are given a simple wordmark to place. You will design the package and the illustration system that covers it. The artwork has to work on a dieline, survive a fold, and hold up on a shelf. Hand in production files and a photographed mockup. You will learn dielines and package structure, how an illustration behaves on a surface that wraps, pattern and repeat, and print production basics: bleed and color separation.
  4. 25%Final Project. Animated Illustration (4 weeks)due Dec 3You choose the subject and the venue. Design an illustration that moves and deliver it as a seamless loop along with the still image it came from. You will learn to prepare artwork for animation, timing and easing, and loop construction and export, using every tool the term has covered.
  5. 15%ExercisesShort technique assignments completed in class and handed in the same day: pen tool and curve work, shape building, color systems, scanning and clean-up, flatting, rigging and easing. An exercise scores 2 for correct completion, 1 if it has errors or is submitted incorrectly, and 3 at the instructor's discretion for work that substantially exceeds the requirements. An average of 2 is full credit. Late exercises are never accepted, but your lowest score is dropped.
  6. 10%ProfessionalismCome to class prepared with your supplies, files and sketches. Take part in critique and be ready to comment on other students' work. Attendance at critiques is mandatory, and you may be marked absent if you do not have the required work to present.
  7. 100%The whole grade

The weekly exercises

6 exercises, set on the day and taken in the next class week. Scored 0 to 3: a 2 is correct and complete, a 3 substantially exceeds the ask, and the lowest is dropped, so 5 of them count. Never accepted late.

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Part I · Editorial

Illustration that runs beside writing: vector spots, then a drawn illustration finished digitally. Editorial art runs wherever the article runs, a page, a phone, a newsletter, a share card, so the work is judged at every size it appears. Sessions 1 through 14, ending the class before Fall Break.

  1. TueAug 2501 · Lecture

    Course Introduction

    Introductions, a walk through the syllabus, and an overview of the toolsets the course covers. Project 1 is assigned.

  2. ThuAug 2702 · Lecture

    Reading an Editorial Brief

    Where editorial illustration runs now: article pages, newsletters, apps, social cards. Developing a concept from a piece of writing, and making an image that reads at every size it will run. Thumbnailing on paper, in class. Also covered: using AI for research and concepting, and how to cite it. Christoph Niemann's TED talk on visual language is screened in class.

    Reading

  3. TueSep 103 · Workshop

    The Pen Tool

    Anchor points, handles, and building a curve with as few points as possible. Exercise in class.

    Reading

  4. ThuSep 304 · Critique

    Thumbnail Review

    Thumbnails pinned up and read as a group. We are looking for three different concepts, not three versions of one, and for whether an idea still reads at stamp size. Leave with one direction chosen.

    Due

    Set

  5. TueSep 805 · Workshop

    Shape Building and Pathfinder

    Building forms from primitives, and boolean operations. Work session.

  6. ThuSep 1006 · Workshop

    Color Systems

    Global swatches, and building a palette you can reuse across a set. Work session.

    Reading

    • Malika Favreoptional, browse the covers and count the colors

    Due

  7. TueSep 1507 · Workshop

    Type and Image

    Placing type with an illustration: lockups, clearance, and what to hand off to a designer. Work session.

  8. ThuSep 1708 · Critique

    Project 1 Critique

    Full critique. Present your set at final size and at thumbnail size. Project 2 is assigned.

  9. TueSep 2209 · Lecture

    Capturing a Drawing

    Paper stops being the sketch and becomes the artwork. Turning a finished drawing into a working digital file: scanning, photographing, and levels.

  10. ThuSep 2410 · Workshop

    Drawing for Reproduction

    Line weight, contrast and texture that survive capture. Drawing session on paper.

    Reading

  11. TueSep 2911 · Workshop

    Scan Clean-Up

    Cleaning a scan, separating line from background, and setting up a working file. Work session.

    Due

  12. ThuOct 112 · Workshop

    Color Under Line

    Flatting and multiply. Building color beneath a drawn line, with and without a tablet. Work session.

  13. TueOct 613 · Workshop

    Texture and Finish

    Grain, halftone, and edge treatment over flat color: texture that reads as drawn rather than applied. Work session, with desk critiques. The last one before the critique.

  14. ThuOct 814 · Critique

    Project 2 Critique

    Full critique before Fall Break. Project 3 is assigned: pick your product and think about its structure over the break. Production starts when we return.


Part II · Surface and Motion

Illustration on a package, then illustration that moves. Sessions 15 through 28, from the class after the midterm to the last class.

  1. ThuOct 1515 · Lecture

    Package Structure

    Dielines, folds, and how an illustration behaves on a surface that wraps. Bring the product you chose over break.

    Set

  2. TueOct 2016 · Workshop

    Illustration on a Dieline

    Getting artwork to behave across panels and folds, and testing it at shelf distance. Work session.

  3. ThuOct 2217 · Critique

    Structure Review

    Two structures read as objects rather than as flats. How a panel meets a fold, what the shelf sees first, and which direction can carry an illustration system across a range. Leave with one structure and a dieline.

    Due

    Set

  4. TueOct 2718 · Workshop

    Pattern and Repeat

    Building an illustration system that covers a range of products. Work session.

  5. ThuOct 2919 · Workshop

    Mockups

    Getting artwork onto a form and photographing it. Work session.

    Due

  6. TueNov 320 · Workshop

    Print Production

    Bleed, trapping, and spot versus process color. Preparing files for a printer. Work session.

  7. ThuNov 521 · Critique

    Project 3 Critique

    Full critique. Present the package on the form. The final project is assigned.

  8. TueNov 1022 · Lecture

    Illustration in Motion

    How illustration is used in motion. Loops, easing, and the toolchain we will use.

    Reading

    Set

  9. ThuNov 1223 · Workshop

    Preparing Artwork to Move

    Layer structure and anchor points. Setting up a file before animating. Work session.

  10. TueNov 1724 · Workshop

    Timing and Easing

    Easing, holds, and the difference between a loop that reads and one that stutters. Studies played at the desk. A study that exports cleanly here is proof the file will hold for the whole piece.

    Due

    Set

  11. ThuNov 1925 · Workshop

    Loops and Export

    Building a seamless loop. File formats, sizes, and what to deliver. Work session.

  12. TueNov 2426 · Critique

    Rough Loop Review

    The whole piece moving, played as a group. Timing is the subject and unfinished artwork is expected. Leave knowing what to fix over the break.

    Due

    • Rough loopFinal Project. Animated Illustration (4 weeks)
  13. ThuNov 26

    No class: Thanksgiving

  14. TueDec 127 · Workshop

    Final Work Session

    Last work session. Desk critiques on the piece as it stands, then export checks: format, size, and whether the loop still holds on the second pass.

  15. ThuDec 328 · Critique

    Final Critique

    Full critique on the final project, and a review of the term's work.


The exam window

  1. Dec8 to 14Final

    Final critique

    The final loops screened and defended, in the exam slot the registrar assigns. You talk about what the image is for, what you tried, and what you would do next.

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